The Mac Developer Network with Steve Scott(Scotty) and Tim Isted are hosting a great conference, called NSConference, in UK this week. I wish I could be there as well, but it is a bit of a hike for me to be there in person. It would be great if they can make some of the materials available online after the show.
More useful open source libraries for iPhone development
April 10th, 2009 / in IPhone / by keremk
Back in December 2008, I wrote a blog entry that listed some of the very useful open source libraries that are available for the iPhone. Since then, I bumped into more libraries and some new ones are also added. Here is the list: Continue Reading »
XCode templates for iPhone static libraries with unit testing
April 9th, 2009 / in IPhone / by keremk
Currently the only way to create re-usable code amongst different projects for the iPhone platform is to create static libraries. 3rd party frameworks (as in Mac OS X) are not supported in the iPhone SDK. Also setting up unit testing, which is a crucial part of building re-usable libraries of course, is not that trivial.
To help building static libraries for the iPhone, I decided to create a project template and file template. The project template includes 2 targets. One is the actual static library itself and the other is a unit test target. The file template simplifies creating unit test classes, by including the necessary header files and boiler plate code. I have included the Google Toolbox for Mac’s iPhone unit testing facilities and the OCMock framework in these templates.
The source code for the templates are checked into my github repository. You can take a look at the instructions to install and use them over there. Continue Reading »
Useful open source libraries for IPhone Development
December 21st, 2008 / in IPhone / by keremk
It’s been almost 3 months since the IPhone SDK’s infamous NDA restrictions were lifted, and there are now a good set of open source libraries available for the IPhone. In this post I will go through the ones that I know of one way or another. If you are aware of more high quality open source projects, please let me know in the comments so that I can update this post. Continue Reading »
7 tips for using UIWebView
December 11th, 2008 / in IPhone / by keremk
For an IPhone app I have been building, I decided to use the UIWebView to render SVG files, instead of doing the vector rendering myself. I needed to have a way to read-in files generated from a vector authoring tool (Illustrator etc.) and after initially looking for an open-source SVG parsing/rendering engine of some sort, I decided on hosting the UIWebView itself instead and use the SVG rendering capability of WebKit. Another option could have been to read in PDF files as PDF is the default meta-file format for Quartz, but I needed programmatic access to each path drawn in the file and it was not apparent to me how I can do that once the PDF is rendered. (Any ideas on that is still welcome of course)
Anyways the point of this post is not really about different options for persisting and reading vector graphic files. I am rather planning to talk a bit about some of the tricky things I found out while trying to use the UIWebView programatically. Continue Reading »
